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House of the Dead
This film is a prequel to all of the The House of the Dead video games. Set on an island off the coast, a techno rave party attracts a diverse group of college coeds and a Coast Guard officer. Soon, they discover that their X-laced escapades are to be interrupted by zombies and monsters that attack them on the ground, from the air, and in the sea, ruled by an evil entity in the House of the Dead...
10 June 1941, Berlin, Germany
1975, Kuala Lumpur, Malaysia
25 May 1976, Calgary, Alberta, Canada
1971, Germany
26 November 1972, Hamilton, Ontario, Canada
15 December 1963, Glen Cove, Long Island, New York, USA
January 06, 2007
How do films like these get made for video, let alone the wide theatrical run?
October 16, 2003
To properly convey the jaw-dropping shoddiness of this videogame-based 'horror' 'movie,' one must approach what scientists call Absolute Stupid.
January 08, 2007
Don't come looking for a story -- this is a hunt.
December 28, 2016
House of the Dead is a very entertaining film, but only because it's made in a such inept and unprofessional way that it's almost impossible to believe that it was shown in cinemas. [Full review in Spanish]
October 17, 2003
Takes out a moviegoer's limbic brain and cerebral cortex. All that's left functioning is the reptilian brain, droning: Kill The Things. Kill The Things...
February 09, 2014
The novelty of seeing rampaging zombies get shot in the head wears off after 40 minutes or so.
October 15, 2003
Misbegotten horror movie adaptation of the best-selling video games.
October 29, 2010
So willfully opposed to everything that decades of refinement have established as cinematic grammar that I am unable to decide if Boll is a genius or just evil.
October 17, 2003
Here is yet another video game transferred to film with little enhancement or development.
August 07, 2008
This is the first live-action horror movie based on a video game that I've ever seen in which the game's animation is actually used as a repeated special effect. This is not a good thing.
May 14, 2017
Five minutes into the picture and I felt my inner child weeping for the future of the industry.
October 29, 2003
A derivative shock-horror exercise desperately in need of an IV.

