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Spawn
The events seem fanciful, but more exciting and powerful than that of an assassin named Al Simmons, a double identity and killed by his evil boss, Jason Win. These exciting events begin with an agreement that Al does with Satan, returning to earth to see his wife. He may be ordered by the Devil Clown client, to kill Wayne abruptly. But Win also made an agreement with the clown to destroy the world with a deadly virus that is devastating the world. Each of them tries to choose between what can be done or what is good and evil.
7 July 1970, Queens, New York, USA
13 September 1966, Savannah, Georgia, USA
July 28 in Fontana, California, USA
20 January 1969, Los Angeles, California, USA
31 January 1962, San Diego, California, USA
July 12, 2010
Most of the rest of the cast suffocates beneath mountains of special-effects makeup.
June 24, 2006
Dippé, an old SFX hand, needs to think about how to tell a story.
May 06, 2016
This barely coherent hunk of junk is like a cheap horror film with only a suggestion of the grisliness that appeals to fans of cheap horror films.
July 12, 2012
Has aged about as well as a banana in the sweltering sun...
March 26, 2009
A moodily malevolent, anything-goes revenge fantasy that relies more upon special visual and digitally animated effects for its intended appeal than any comics-derived sci-fier to date.
July 08, 2012
As a movie, 'Spawn' can't make up its mind what it wants to be any more than its protagonist knows who he is or what he wants to be.
January 22, 2002
The nonsensical screenplay can barely stand-up to the hellzapoppin,' Beelzebubbin' effects mustered by first-time director Mark Dippe.
July 12, 2010
What it doesn't have is much of a plot.
April 26, 2007
This hopelessly redundant action gross-out aspires to a form of hip vacuousness -- and may achieve it.
July 12, 2010
It's simply a parade of toys and tricks, without a jot of playfulness, knowing humour or campery to endear itself.
December 06, 2016
Ends up feeling like every other mid-budget comic book movie from the second half of the 1990s, and that was a uniquely dispiriting moment for such things.
July 06, 2010
The film gives you the pleasurably junky sensation of living inside an apocalyptic videogame.

